Text
The TMPTextRecorderModule
automatically picks up every TextMeshProUGUI component in the scene and records its properties.
Creation and destruction
The creation and destruction of a Text component are recorded as a TMPTextCreate and TMPTextDestroy sample respectively.
When created, a TMPTextUpdate sample is emitted with the initial text content and other properties of the Text component.
Update
Hooks
This recorder module doesn't hook into any methods to detect changes in the component properties yet. If you need to record dynamic changes, feel free to contribute.
Info
See the associated proto files for more information on the data format.