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Text

The TMPTextRecorderModule automatically picks up every TextMeshProUGUI component in the scene and records its properties.

Creation and destruction

The creation and destruction of a Text component are recorded as a TMPTextCreate and TMPTextDestroy sample respectively.

When created, a TMPTextUpdate sample is emitted with the initial text content and other properties of the Text component.

Update

Hooks

This recorder module doesn't hook into any methods to detect changes in the component properties yet. If you need to record dynamic changes, feel free to contribute.

Info

See the associated proto files for more information on the data format.