Text
The TextRecorderModule
automatically picks up every Text component in the scene and records its properties.
Creation and destruction
The creation and destruction of a Text component are recorded as a TextCreate and TextDestroy sample respectively.
When created, a TextUpdate sample is emitted with the initial text content and other properties of the Text component.
Update
Hooks
A TextUpdate sample is emitted when a change in the component properties is detected. The following methods are hooked to detect those changes:
Info
See the associated proto files for more information on the data format.